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MHEG5
22.11.0
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Implement the MHEG5 PushButton Class. Defines labelled, largely rectangular areas on the screen. Base class: Button. Subclasses: SwitchButton. Status: Concrete class. More...
#include "mh5button.h"
Go to the source code of this file.
Classes | |
struct | MHEG5Pushbutton |
Functions | |
void | MHEG5pushbuttonInit (MHEG5Pushbutton *pushbutton) |
<Function description>=""> More... | |
void | MHEG5pushbuttonFree (MHEG5Pushbutton *pushbutton) |
Free off all memory associated with the specified object, including any exchanged attributes and internal data. The data holding the object itself is not freed. More... | |
void | MHEG5pushbuttonPrepare (MHEG5Pushbutton *pushbutton) |
void | MHEG5pushbuttonActivate (MHEG5Pushbutton *pushbutton) |
void | MHEG5pushbuttonDeactivate (MHEG5Pushbutton *pushbutton) |
void | MHEG5pushbuttonDestruct (MHEG5Pushbutton *pushbutton) |
MHEG5ErrorCode | MHEG5setLabel (MHEG5Root *target, MHEG5GList *params) |
MHEG5ErrorCode | MHEG5getLabel (MHEG5Root *target, MHEG5GList *params) |
Implement the MHEG5 PushButton Class. Defines labelled, largely rectangular areas on the screen. Base class: Button. Subclasses: SwitchButton. Status: Concrete class.
void MHEG5pushbuttonFree | ( | MHEG5Pushbutton * | pushbutton | ) |
Free off all memory associated with the specified object, including any exchanged attributes and internal data. The data holding the object itself is not freed.
pushbutton | Pointer to object to free. |
void MHEG5pushbuttonInit | ( | MHEG5Pushbutton * | pushbutton | ) |
<Function description>="">
pushbutton | Pointer to object to initialise. |
<Function description>="">
pushbutton | Pointer to object to initialise. |